February 04, 2016

A Review: VAMPBLADE #1

The Fellowship was fortunate enough to obtain a copy of VAMPBLADE #1 from Action Lab Comics. Jason Martin writes and colors, Winston Young draws, and Adam Wollet letters.

Katy works in her local comic shop in Detroit. She’s pretty normal, really – she’s into some geeky stuff and cosplays occasionally. But her story really begins when the mobsters walk into the shop, blow away the owner, and start threatening Katy and the customers. She grabs the replica blades on the wall and is surprised to learn that they’re not replicas; they really are the “Vampblades” she’d read about in the comics. And they help her fight off the mobsters, because they appear to like her.

If you’re familiar with Action Lab’s Zombie Tramp series, you may remember Vampblade from a couple of recent encounters there. Well, now she’s got her own book, and this arc is her “origin story.” It’s a good thing Katy learns fast, because this is all happening pretty fast. This issue ends with a trip to the hospital, and I suspect that the mob isn’t quite done with her yet. The art plays nicely with the weirdness of the blades, especially how they don’t always actually cut their targets.

If supernatural swordplay (fantasy/horror style) is something you’re into, you really can’t go wrong with Vampblade. (Her outfit is a bit bondage-y, too, if that helps.) Get on board now, at the beginning.

VAMPBLADE #1 is available now at your FLCS or at actionlabcomics.com.

~Mike ( @MikeyGeek )


The Fellowship was fortunate enough to obtain a copy of ESCAPE FROM MONSTER ISLAND #1 from Zenescope Entertainment. The story is by Ralph Tedesco and Joe Brusha, written by Joe Tyler. The art is by Carlos Granda, colors by Jorge Cortes and lettering by Fabio Amelia.

MASI is an island that contains unique and dangerous creatures kept there for study and safety of the world. Five years ago, there was a disaster and the scientists were force to abandon the site. On the eve of the force field (the only thing preventing the monsters from leaving) goes down for good, a team is assembled to go back and retrieve important research material. It’s not as simple as it sounds…

On the surface the premise is nothing new, but it’s what’s underneath that has my curiosity. The mercenary team seems to be what you expect: “been there, done that and kick its butt.” That will change. Really want to know more about how the island came to be and the “research” that was being done. Expect a ton of fast-paced action and violence in the remainder of the series. The book is worth checking out.

ESCAPE FROM MONSTER ISLAND #1 is in stores now, or available for ordering at www.zenescope.com.